Take-Two delays 'BioShock Infinite' to February
NEW YORK (AP) — Take-Two has delayed the release of "BioShock Infinite," an eagerly awaited shooter game set in 1912.
Take-Two Interactive Software Inc. said Wednesday that the game will launch on Feb. 26, rather than in October. Ken Levine, creative director of Irrational Games, the developer of "BioShock," says the game is delayed so its creators can get more time to work on it.
"BioShock Infinite" will be the third installment in the popular series. The first "BioShock" launched in 2007 and was well-received by critics and players alike. It was an early sign that Take-Two was moving beyond its one-hit-wonder status, in which it relies on the wildly popular "Grand Theft Auto" games.
"Infinite" is set in the early 20th century in a floating city called Columbia, built by the U.S. government.